GDevelop vs GameMaker

A detailed comparison to help you choose between GDevelop and GameMaker.

🏆

Verdict: GDevelop wins

GDevelop scores 4.2/5, edging out GameMaker at 4.1/5. Beginners and indie makers shipping 2D web and mobile games who want AI help without giving up a real, editable engine underneath.

GDevelop

GDevelop

Open-source game engine with AI assistance

GameMaker

GameMaker

Cross-platform game engine with built-in AI and visual scripting

Rating4.2 (1 review)4.1 (1 review)
Pricing Modelfreemiumfreemium
Starting PriceFree tier availableFree tier available
Best ForBeginners and indie makers shipping 2D web and mobile games who want AI help without giving up a real, editable engine underneath.Indie developers and small studios building 2D or 2.5D games with commercial intent who want a proven engine, a one-time license instead of per-install fees, and console options when the budget allows.
Free Tier
API Access
Team Features
Open Source
Tags
free tieropen sourceno code
free tier
Visit GDevelop →Visit GameMaker →

GDevelop

Pros

  • + The MIT license means the engine is free forever and you own your shipped game outright — no revenue share, no license audit
  • + The AI agent writes events into the same editable project model you work in, so a wrong answer can be fixed by hand instead of regenerated
  • + Free accounts can publish to the web without limits and build one desktop version per day, enough for real playtesting
  • + Event-based logic reads like English, and the debugger plus live preview made my iteration loop faster than in Construct or Godot for small 2D projects
  • + Cheap paid tiers: Silver around $5.49/month per third-party listings removes most publishing quotas

Cons

  • - The AI agent cannot read external events, extensions or custom-object events, so requests touching those must be split up
  • - 3D support is minimal next to Unity — no serious shading, materials or console export path
  • - 40 free AI credits per month is a teaser; the weekly reset left me waiting after one heavy evening of AI-assisted building
  • - Companies above $50,000 annual revenue are required to buy the Pro plan, which is a hard gate the pricing page states plainly
View full GDevelopreview →

GameMaker

Pros

  • + $99.99 one-time Professional license for commercial use across desktop, web and mobile with no royalty or revenue cap — the best economics in the mainstream engine market (gamemaker.io FAQ, at time of writing)
  • + GML Visual drag-and-drop generates readable GML; in my testing a beginner can build a platformer visually and then learn from the generated code
  • + LTS release discipline (LTS 2026 recommended, two-year stability window) means shipped games avoid forced feature churn
  • + One codebase targets Windows, macOS, Linux, web, iOS, Android and (under Enterprise) Switch/PlayStation/Xbox, with Igor/CI headless builds in paid tiers
  • + Two-decade track record of shipped commercial titles (Undertale, Hyper Light Drifter, Katana ZERO, Risk of Rain) — reliability signals you can verify on storefronts

Cons

  • - 3D is a dead end here: no modern 3D renderer, no PBR pipeline, no scene tooling — 2.5D depth tricks aside, this is a 2D engine
  • - Console exports require the Enterprise subscription on top of platform-holder agreements and dev kits — the '9+ platforms' claim flatters the license, not the effort
  • - GML's ecosystem is small next to C#/Unity; large teams need self-imposed structure the IDE does not enforce
  • - Official support policy sends coding and design questions to community forums rather than the helpdesk
  • - AI features are thin (IDE coding assistance, built-in pathfinding); buyers wanting an AI-centric tool are looking at a miscategorized listing
View full GameMakerreview →

Frequently Asked Questions

Which is better, GDevelop or GameMaker?▼
GDevelop scores higher at 4.2/5 vs 4.1/5 for GameMaker, making it the better-rated option in our comparison.
What is the difference between GDevelop and GameMaker?▼
GDevelop: GDevelop is a free, open-source game engine for 2D, 3D and multiplayer games that uses visual event logic instead of code, with AI assistance and export to iOS, Android, Steam and the web. GameMaker: GameMaker is a 2D game engine with a visual scripting language and its own scripting language, used to build and publish games across desktop, mobile and console.
Is GDevelop or GameMaker more affordable?▼
GDevelop starts at €0/mo, GameMaker starts at €0/mo. Check the comparison table above for current pricing.

Stay in the loop

Get weekly updates on the best new AI tools, deals, and comparisons.

No spam. Unsubscribe anytime.