Bitmagic vs Polycam
A detailed comparison to help you choose between Bitmagic and Polycam.
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Verdict: Polycam wins
Polycam scores 4.0/5, edging out Bitmagic at 3.4/5. Architects, contractors and facility teams with LiDAR iPhones who need phone-scanned floor plans, measurements and CAD-ready exports without a scanning crew.
Bitmagic AI-powered game creation without coding skills | Polycam AI 3D scanning from your phone | |
|---|---|---|
| Rating | 3.4 (1 review) | 4.0 (1 review) |
| Pricing Model | freemium | freemium |
| Starting Price | Free tier available | Free tier available |
| Best For | Hobbyists, students, and designers who want to ship a playable 3D game fast via prompts, and agent-fluent developers who want a CLI game kit their coding assistant can drive. | Architects, contractors and facility teams with LiDAR iPhones who need phone-scanned floor plans, measurements and CAD-ready exports without a scanning crew. |
| Free Tier | ||
| API Access | ||
| Team Features | ||
| Open Source | ||
| Tags | free tier | free tiermobile app |
| Visit Bitmagic → | Visit Polycam → |
Bitmagic
Pros
- + Prompt-to-playable loop produces hosted 3D web builds I could share by URL within a session, with code and assets inspectable rather than locked in a black box
- + GDK command set (init, dev, check, verify, publish) fits an existing coding-agent workflow and outputs editable source — the npm CLI docs confirm generated projects keep working if a subscription lapses
- + Dual spark windows (weekly plus 5-hour caps) metered my heavy iteration session predictably instead of letting one afternoon drain a week's budget
- + Game Lab program grants up to 1,000 USD in AI credits across three tiers, so early exploration costs little out of pocket
- + Standard 3D scene editor included, letting me reposition generated objects by hand instead of re-rolling prompts
Cons
- - Pro subscription price is rendered dynamically on the vendor site and is not published as a static number, so real cost is hard to forecast before signing up
- - The GDK CLI refuses to run without an active Bitmagic Pro subscription — no free route into the agent-driven workflow
- - Game Lab access has been application-based with limited spots, which caps how much of a production plan you can commit to it
- - Spark consumption scales with regeneration; iterating on one mechanic drew down a visible share of my session allowance
- - Ecosystem is thin — no plugin marketplace, sparse third-party documentation, and the Creator and GDK remain separate workflows
Polycam
Pros
- + LiDAR Space Mode produced an editable 2D floor plan with auto-labeled rooms within seconds of finishing a scan in my test of a two-bedroom flat
- + Export round-trips worked: layered DXF floor plans opened with scale and layers intact in a CAD viewer, and OBJ/USDZ meshes imported cleanly
- + Five capture modes (Object, Space, Floorplan, AI Capture, 360) cover objects, interiors and documentation in one app instead of three tools
- + Business tier allows up to 2,000 images and 30 minutes of video per capture — enough resolution in my mechanical-room test to reconstruct reflective pipework that smaller captures smeared
- + Free tier is usable for real experimentation: limited captures, GLTF export and public link sharing at $0
Cons
- - Floor plans and the measurement layer require a LiDAR device — the same scan on a non-LiDAR phone returned only a mesh in my testing
- - Basic's 300-image capture ceiling cut short my photogrammetry coverage of a display cabinet mid-capture
- - Measurement accuracy is undocumented against survey standards; fine for as-builts, not for contractual tolerances
- - Processing and floor-plan generation are server-side, so disconnected sites become a capture-now-process-later workflow
- - Subscription-only (the vendor pricing FAQ rules out one-time purchase), with floor plans, point clouds and shared libraries gated at Business ($400/year per user)
Frequently Asked Questions
Which is better, Bitmagic or Polycam?▼
Polycam scores higher at 4.0/5 vs 3.4/5 for Bitmagic, making it the better-rated option in our comparison.
What is the difference between Bitmagic and Polycam?▼
Bitmagic: Bitmagic lets anyone build playable games using AI and visual tools. Design mechanics, generate assets, and publish games without programming knowledge. Polycam: Polycam captures 3D scans, floor plans and measurements using a phone camera or LiDAR, and exports them to CAD and BIM formats.
Is Bitmagic or Polycam more affordable?▼
Bitmagic starts at €0/mo, Polycam starts at €0/mo. Check the comparison table above for current pricing.
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